Encoder
Every 3 input bytes become 4 characters, each taking 6 bits. A final group of 1 or 2 bytes is padded with =. The how Base64 works page walks through the bit layout.
#include <stddef.h>
#include <stdint.h>
static const char B64[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
/* Output size for n input bytes, without the terminating NUL. */
size_t b64_encoded_len(size_t n) { return 4 * ((n + 2) / 3); }
/* Writes b64_encoded_len(n) chars plus a NUL to out. */
void b64_encode(const uint8_t *in, size_t n, char *out) {
size_t i = 0;
for (; i + 2 < n; i += 3) {
uint32_t v = (uint32_t)in[i] << 16 | (uint32_t)in[i + 1] << 8 | in[i + 2];
*out++ = B64[v >> 18 & 63];
*out++ = B64[v >> 12 & 63];
*out++ = B64[v >> 6 & 63];
*out++ = B64[v & 63];
}
if (i < n) { /* 1 or 2 bytes left */
uint32_t v = (uint32_t)in[i] << 16;
if (i + 1 < n) v |= (uint32_t)in[i + 1] << 8;
*out++ = B64[v >> 18 & 63];
*out++ = B64[v >> 12 & 63];
*out++ = (i + 1 < n) ? B64[v >> 6 & 63] : '=';
*out++ = '=';
}
*out = '\0';
}
The loop condition i + 2 < n instead of i < n - 2 matters: with size_t, n - 2 wraps around to a huge number when n is 0 or 1. The casts to uint32_t prevent in[i] << 16 from being done on a signed int.
Strict decoder
The decoder rejects anything that is not canonical, padded Base64: wrong length, characters outside the alphabet, padding in the middle, and non-zero padding bits.
static int b64_val(unsigned char c) {
if (c >= 'A' && c <= 'Z') return c - 'A';
if (c >= 'a' && c <= 'z') return c - 'a' + 26;
if (c >= '0' && c <= '9') return c - '0' + 52;
if (c == '+') return 62;
if (c == '/') return 63;
return -1;
}
/* Returns the number of bytes written, or -1 on invalid input.
out needs room for 3 * (len / 4) bytes. */
long b64_decode(const char *in, size_t len, uint8_t *out) {
if (len % 4 != 0) return -1;
size_t o = 0;
for (size_t i = 0; i < len; i += 4) {
int a = b64_val(in[i]), b = b64_val(in[i + 1]);
int c = b64_val(in[i + 2]), d = b64_val(in[i + 3]);
int last = (i + 4 == len);
if (a < 0 || b < 0) return -1;
if (c < 0) { /* must be "xx==" at the end */
if (!last || in[i + 2] != '=' || in[i + 3] != '=' || (b & 15)) return -1;
out[o++] = (uint8_t)(a << 2 | b >> 4);
} else if (d < 0) { /* must be "xxx=" at the end */
if (!last || in[i + 3] != '=' || (c & 3)) return -1;
out[o++] = (uint8_t)(a << 2 | b >> 4);
out[o++] = (uint8_t)(b << 4 | c >> 2);
} else {
out[o++] = (uint8_t)(a << 2 | b >> 4);
out[o++] = (uint8_t)(b << 4 | c >> 2);
out[o++] = (uint8_t)(c << 6 | d);
}
}
return (long)o;
}
b64_val takes an unsigned char so that bytes above 127 do not turn into negative indexes on platforms where char is signed. A lookup table of 256 entries is faster; the if chain is easier to check by eye.
Usage and results
#include <stdio.h>
#include <string.h>
int main(void) {
const char *s = "héllo wörld"; /* source file saved as UTF-8 */
char enc[64];
b64_encode((const uint8_t *)s, strlen(s), enc);
printf("%s\n", enc); /* aMOpbGxvIHfDtnJsZA== */
uint8_t dec[64];
long n = b64_decode(enc, strlen(enc), dec);
printf("%ld %.*s\n", n, (int)n, dec); /* 13 héllo wörld */
return 0;
}
C has no notion of text encoding: the bytes in the string literal are whatever the source file contains. With a UTF-8 source file and GCC’s default execution charset, you get UTF-8.
What b64_decode returns for some typical inputs:
| Input | Return | Why |
|---|---|---|
"" | 0 | empty is valid |
aGk= | 2 | hi |
aGk | -1 | length not a multiple of 4 |
aGk=!! | -1 | length and characters |
aGl= | -1 | non-zero padding bits |
PDw_Pz8-Pg== | -1 | URL-safe characters |
a=== | -1 | too much padding |
We compiled with gcc -std=c99 -Wall -Wextra -fsanitize=address,undefined, round-tripped 2,000 random buffers and compared the accept/reject decision on 20,000 random strings against Python’s b64decode(validate=True) plus a re-encode check. No differences and no sanitizer reports. To test your own strings, the Base64 validator applies the same rules.
Encode a file or stdin in chunks
Read blocks whose size is a multiple of 3, and the concatenated output equals encoding the whole file at once:
int main(void) {
uint8_t in[3 * 1024]; /* multiple of 3: no padding mid-stream */
char out[4 * 1024 + 1];
size_t n;
while ((n = fread(in, 1, sizeof in, stdin)) > 0) {
b64_encode(in, n, out);
fputs(out, stdout);
}
return ferror(stdin) ? 1 : 0;
}
On a 1,000,003-byte random file, ./b64 < big.bin produced the same output as base64 -w 0 big.bin. fread keeps reading until the buffer is full or the input ends, so short reads from a pipe do not insert padding. On Windows, call _setmode(_fileno(stdin), _O_BINARY) first or CRLF translation corrupts binary input.
URL-safe output
Convert after encoding: swap two characters and drop the padding.
void b64_to_url(char *s) {
char *w = s;
for (char *r = s; *r; r++) {
if (*r == '=') break;
*w++ = (*r == '+') ? '-' : (*r == '/') ? '_' : *r;
}
*w = '\0';
}
/* bytes {0xfb, 0xff}: "+/8=" -> "-_8" */
For decoding, map - to 62 and _ to 63 in b64_val and accept a final group of 2 or 3 characters without =. See Base64 vs Base64URL and padding explained.
Common bugs in hand-written Base64
- Off-by-one buffers. Forgetting the NUL terminator, or sizing the output as
n * 4 / 3, which is too small whenevernis not a multiple of 3. The size calculator and the size overhead guide give exact numbers. - Signed
charlookups.table[c]with a negativecreads outside the array. strlenon binary data. Decoded output can contain0x00; use the returned length, notstrlen.- Trigraphs. In strict C99/C11 modes, a test string such as
"<<???>>"contains the trigraph??>, which the compiler turns into}. GCC warns with-Wtrigraphs. Escape it as"<<?\?\?>>"or use a byte array. C23 removed trigraphs.
The C++ version of this code, with std::string and std::vector, is on Base64 in C++.
FAQ
How big must the output buffer be?
For encoding, 4 * ((n + 2) / 3) characters plus one byte for the terminating NUL. For decoding, 3 * (len / 4) bytes is always enough; the actual length is up to two bytes less because of padding.
Is there a Base64 function in OpenSSL or glibc I can use instead?
OpenSSL has EVP_EncodeBlock and EVP_DecodeBlock, and its BIO layer can stream Base64. glibc has no public Base64 API. If your project already links one of these libraries, using it is reasonable; otherwise the code below is easier than a new dependency.
Why does my decoder accept strings like aGl=?
aGl= and aGk= both decode to hi; the first has non-zero padding bits. Lenient decoders ignore those bits. The decoder on this page rejects them by checking (c & 3) and (b & 15) in the final group.